![]() The first option lets players to manually do it, the second with a series of pre-listed classes to choose from while the third option is randomized. More about this system in the English ArcheAge website ( link). Each character can choose up to 3 different abilities and combine them into a class. The fee is determined by the amount of skill points spent in the skillset's tree. At level 10, players are able to change their selected specialization for a fee. ![]() Abilities in the skillsets are unlocked as a character gains levels. The options allow for the creation of 220 unique classes. The skills testing footage you see near the end of each video is basically the choosing of classes. There are 12 skillsets available in ArcheAge. Unless you meet all of the above requirements, the Create Character button remains inactive. It needs to be 2-26 letters long, include no special symbols, spaces, digits and upper case letters in the middle, and at the end. ![]() Some of the races have limited customizations, especially Ferres, but hey, this is just still Closed Beta~ The overall system looks good for now, although some facial cosmetic appearance overwrites the various scars and there is no randomize function. After you have selected one of the above, you now only need to pick the name for your character. ![]() I know, some of you have seen these much earlier, but hey, it is my first time in the game T_T As you can see, there are 4 races here: Nuians, Ferres, Elves and Hariharan. I may not have time this weekend to play the game, but nonetheless I managed to squeeze out an hour to have a quick look at the various races available. ![]()
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